Fan Wiki An independent, community-maintained wiki for DragonSword: Awakening by Hound13 Inc. — every entry is stamped with the game version it was verified on. How we verify data

DragonSword: Awakening Achievements

Quick answer

DragonSword: Awakening has 60 Steam achievements. Categories cover Area Quests, goddess statue restoration, waypoint activation, and defeating bosses on Nightmare difficulty. Because there is no New Game Plus, some achievements have missable prerequisites that permanently lock them on a given save.

Updated · Verified on Patch 1.0.x · Sources: in-game testing, Steam store page, Hound13 announcements

Sixty achievements, and the single most important thing to know about DragonSword: Awakening's is structural rather than individual: there is no New Game Plus, so a missed prerequisite means a fresh save file.

Achievement categories

Category What it covers
Area Quests Completing individual quests, and completing all Area Quests
Goddess statues Restoration objectives across Orbis
Waypoints Activating fast-travel points
Bosses Defeating bosses, including on Nightmare difficulty
Story Main campaign milestones
Collection Familiars, cooking recipes and other collectibles
Companion quests Including Castella's final loyalty mission — see the warning below

Read this before Chapter 4

The most punishing achievement trap in DragonSword: Awakening:

If you fail to find the Dusty Locket in one of the Orbis hidden locations beneath the sewers before Chapter 4, Castella's final loyalty mission will never trigger, which permanently locks you out of the Master of Orbis achievement. There is no New Game Plus — the only fix is starting an entirely new save.

Full details, plus the other things worth watching, are on missable content. Read it before you play, not after.

Why no New Game Plus changes your approach

Beating the final boss places you back in the world just before the final encounter, not into a fresh run with carried-over progression.

For achievement hunting in DragonSword: Awakening this means:

  • Missables are permanent on that save file.
  • You cannot use a second run to clean up what you skipped.
  • Difficulty-based achievements need planning — you cannot replay the story at Nightmare on a completed save.
  • Habits matter more than checklists: exhaust companion dialogue at campsites, activate every waypoint, and take Bond Quests when they appear.

Achievements that need deliberate planning

Nightmare difficulty boss achievements. These require you to actually fight the relevant bosses at Nightmare. Plan your difficulty before those encounters rather than after — see combat.

Complete-all-Area-Quests. Straightforward but long, and easiest if you do quests as you encounter them rather than sweeping at the end. They are also your best gold source, which you will need for the Afterimage craft.

Waypoint and goddess statue completion. Pure exploration. Activate everything on sight; the backtracking cost is what makes these tedious, not the difficulty. See world.

Collection achievements. Familiars and the 73 cooking recipes accumulate naturally if you engage with those systems.

Companion quest achievements. The dangerous category, because prerequisites can sit chapters before the payoff.

A town hub in DragonSword: Awakening where recipes and quests are found
Towns are where quests, recipes and companion conversations live Official screenshot © Hound13 Inc.

A practical approach to 100%

  1. Read missables first. This is the only step with permanent consequences.
  2. Exhaust campsite dialogue before advancing story markers, every time.
  3. Activate every waypoint and statue you pass. Never backtrack for these.
  4. Do Area Quests as you meet them. They also pay the gold you will need later.
  5. Handle Nightmare boss achievements deliberately, not accidentally.
  6. Let collections accumulate through normal play, then sweep the remainder at endgame.

How the 60 achievements are distributed

Broadly, DragonSword: Awakening splits its achievement list across four kinds of effort, and they demand very different things from you:

Story milestones unlock simply by playing the 10–15 hour campaign. These need no planning.

Exploration completion — waypoints, goddess statues, region clears — needs no skill but does need discipline. The cost of these achievements is entirely in backtracking, which is why activating everything on sight is the single best habit to form. See world.

Combat and difficulty achievements, particularly the Nightmare boss clears, are where your team composition starts to matter. A trio missing its break role will stall on Nightmare exactly as it stalls on Tower of Trials boss floors — check yours with the team builder.

Collection achievements accumulate quietly across Familiars, the 73 cooking recipes and Karma cards. They rarely need dedicated effort until the very end of a completion run.

Tracking progress without a second run

Because DragonSword: Awakening has no New Game Plus, the useful mental model is that your save file is a one-way ratchet. Anything you can still do later, you can safely defer; anything gated behind a chapter boundary you have not yet crossed, you cannot.

Practically, that means keeping a short list of chapter-gated items and checking it before each story advance, rather than tracking all sixty achievements at once. The only item on that list that genuinely ends a completion run is the Dusty Locket, covered on missable content.

FAQ

How many achievements does DragonSword: Awakening have?

Sixty Steam achievements.

Does DragonSword: Awakening have missable achievements?

Yes. Most notably Master of Orbis, which requires the Dusty Locket before Chapter 4 to trigger Castella's final loyalty mission.

Does DragonSword: Awakening have New Game Plus?

No. Beating the final boss returns you to the world just before the final encounter, so missables cannot be cleaned up on a second run.

How long does 100% completion take?

Considerably longer than the 30–40 hours for most content, and it requires planning around missable prerequisites from the start.